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Viser: Game Design Workshop - A Playcentric Approach to Creating Innovative Games
Game Design Workshop
A Playcentric Approach to Creating Innovative Games
Bestil nu og få den leveret
om ca. 10 hverdage
Detaljer om varen
2. udgavePaperback: 496 sider
Udgiver: Elsevier Science & Technology (April 2008)
Forfattere: Tracy Fullerton, Christopher Swain og Steven S. Hoffman
ISBN-10: 0240809742
ISBN-13: 9780240809748
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design. Features:
A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts.
Hands-on exercises demonstrate key concepts, and the design methodology
Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux
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Polyteknisk Boghandel
har gennem 45 år været studieboghandlen på DTU og en af Danmarks førende specialister i faglitteratur.
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