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Viser: C++ Cookbook - Solutions and Examples for C++ Programmers

C   Cookbook, 1. udgave
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C Cookbook Vital Source e-bog

D. Ryan Stephens, Christopher Diggins, Jonathan Turkanis og Jeff Cogswell
(2005)
O'Reilly Media, Inc
389,00 kr.
Leveres umiddelbart efter køb
C   Cookbook, 1. udgave
Søgbar e-bog

C Cookbook Vital Source e-bog

D. Ryan Stephens, Christopher Diggins, Jonathan Turkanis og Jeff Cogswell
(2005)
O'Reilly Media, Inc
389,00 kr.
Leveres umiddelbart efter køb
C++ Cookbook - Solutions and Examples for C++ Programmers

C++ Cookbook

Solutions and Examples for C++ Programmers
D. Ryan Stephens, Christopher Diggins, Jonathan Turkanis og Jeff Cogswell
(2005)
Sprog: Engelsk
O'Reilly Media, Incorporated
453,00 kr.
ikke på lager, Bestil nu og få den leveret
om ca. 10 hverdage

Detaljer om varen

  • 1. Udgave
  • Vital Source searchable e-book (Reflowable pages): 594 sider
  • Udgiver: O'Reilly Media, Inc (November 2005)
  • Forfattere: D. Ryan Stephens, Christopher Diggins, Jonathan Turkanis og Jeff Cogswell
  • ISBN: 9781449366568
Despite its highly adaptable and flexible nature, C is also one of the more complex programming languages to learn. Once mastered, however, it can help you organize and process information with amazing efficiency and quickness. The C Cookbook will make your path to mastery much shorter. This practical, problem-solving guide is ideal if you're an engineer, programmer, or researcher writing an application for one of the legions of platforms on which C runs. The algorithms provided in C Cookbook will jump-start your development by giving you some basic building blocks that you don't have to develop on your own. Less a tutorial than a problem-solver, the book addresses many of the most common problems you're likely encounter--whether you've been programming in C for years or you're relatively new to the language. Here are just some of the time-consuming tasks this book contains practical solutions for: Reading the contents of a directory Creating a singleton class Date and time parsing/arithmetic String and text manipulation Working with files Parsing XML Using the standard containers Typical of O'Reilly's "Cookbook" series, C Cookbook is written in a straightforward format, featuring recipes that contain problem statements and code solutions, and apply not to hypothetical situations, but those that you're likely to encounter. A detailed explanation then follows each recipe in order to show you how and why the solution works. This question-solution-discussion format is a proven teaching method, as any fan of the "Cookbook" series can attest to. This book will move quickly to the top of your list of essential C references.
Licens varighed:
Bookshelf online: 5 år fra købsdato.
Bookshelf appen: ubegrænset dage fra købsdato.

Udgiveren oplyser at følgende begrænsninger er gældende for dette produkt:
Print: -1 sider kan printes ad gangen
Copy: højest -1 sider i alt kan kopieres (copy/paste)

Detaljer om varen

  • 1. Udgave
  • Vital Source searchable e-book (Fixed pages): 592 sider
  • Udgiver: O'Reilly Media, Inc (November 2005)
  • Forfattere: D. Ryan Stephens, Christopher Diggins, Jonathan Turkanis og Jeff Cogswell
  • ISBN: 9780596518226
Despite its highly adaptable and flexible nature, C is also one of the more complex programming languages to learn. Once mastered, however, it can help you organize and process information with amazing efficiency and quickness. The C Cookbook will make your path to mastery much shorter. This practical, problem-solving guide is ideal if you're an engineer, programmer, or researcher writing an application for one of the legions of platforms on which C runs. The algorithms provided in C Cookbook will jump-start your development by giving you some basic building blocks that you don't have to develop on your own. Less a tutorial than a problem-solver, the book addresses many of the most common problems you're likely encounter--whether you've been programming in C for years or you're relatively new to the language. Here are just some of the time-consuming tasks this book contains practical solutions for: Reading the contents of a directory Creating a singleton class Date and time parsing/arithmetic String and text manipulation Working with files Parsing XML Using the standard containers Typical of O'Reilly's "Cookbook" series, C Cookbook is written in a straightforward format, featuring recipes that contain problem statements and code solutions, and apply not to hypothetical situations, but those that you're likely to encounter. A detailed explanation then follows each recipe in order to show you how and why the solution works. This question-solution-discussion format is a proven teaching method, as any fan of the "Cookbook" series can attest to. This book will move quickly to the top of your list of essential C references.
Licens varighed:
Bookshelf online: 5 år fra købsdato.
Bookshelf appen: ubegrænset dage fra købsdato.

Udgiveren oplyser at følgende begrænsninger er gældende for dette produkt:
Print: 10 sider kan printes ad gangen
Copy: højest 10 sider i alt kan kopieres (copy/paste)

Detaljer om varen

  • Paperback: 592 sider
  • Udgiver: O'Reilly Media, Incorporated (November 2005)
  • Forfattere: D. Ryan Stephens, Christopher Diggins, Jonathan Turkanis og Jeff Cogswell
  • ISBN: 9780596007614

Despite its highly adaptable and flexible nature, C++ is also one of the more complex programming languages to learn. Once mastered, however, it can help you organize and process information with amazing efficiency and quickness.

The C++ Cookbook will make your path to mastery much shorter. This practical, problem-solving guide is ideal if you're an engineer, programmer, or researcher writing an application for one of the legions of platforms on which C++ runs. The algorithms provided in C++ Cookbook will jump-start your development by giving you some basic building blocks that you don't have to develop on your own.

Less a tutorial than a problem-solver, the book addresses many of the most common problems you're likely encounter--whether you've been programming in C++ for years or you're relatively new to the language. Here are just some of the time-consuming tasks this book contains practical solutions for:

  • Reading the contents of a directory
  • Creating a singleton class
  • Date and time parsing/arithmetic
  • String and text manipulation
  • Working with files
  • Parsing XML
  • Using the standard containers

Typical of O'Reilly's "Cookbook" series, C++ Cookbook is written in a straightforward format, featuring recipes that contain problem statements and code solutions, and apply not to hypothetical situations, but those that you're likely to encounter. A detailed explanation then follows each recipe in order to show you how and why the solution works. This question-solution-discussion format is a proven teaching method, as any fan of the "Cookbook" series can attest to. This book will move quickly to the top of your list of essential C++ references.

Preface; About the Examples; Conventions Used in This Book; Using Code Examples; Comments and Questions; Safari Enabled; Acknowledgments;
Chapter 1: Building C++ Applications;
1.1 Introduction to Building;
1.1 Obtaining and Installing GCC;
1.2 Building a Simple "Hello, World" Application from the Command Line;
1.3 Building a Static Library from the Command Line;
1.4 Building a Dynamic Library from the Command Line;
1.5 Building a Complex Application from the Command Line;
1.6 Installing Boost.Build;
1.7 Building a Simple "Hello, World" Application Using Boost.Build;
1.8 Building a Static Library Using Boost.Build;
1.9 Building a Dynamic Library Using Boost.Build;
1.10 Building a Complex application Using Boost.Build;
1.11 Building a Static Library with an IDE;
1.12 Building a Dynamic Library with an IDE;
1.13 Building a Complex Application with an IDE;
1.14 Obtaining GNU make;
1.15 Building A Simple "Hello, World" Application with GNU make;
1.16 Building a Static Library with GNU Make;
1.17 Building a Dynamic Library with GNU Make;
1.18 Building a Complex Application with GNU make;
1.19 Defining a Macro;
1.20 Specifying a Command-Line Option from Your IDE;
1.21 Producing a Debug Build;
1.22 Producing a Release Build;
1.23 Specifying a Runtime Library Variant;
1.24 Enforcing Strict Conformance to the C++ Standard;
1.25 Causing a Source File to Be Linked Automatically Against a Specified Library;
1.26 Using Exported Templates;
Chapter 2: Code Organization;
2.1 Introduction;
2.1 Making Sure a Header File Gets Included Only Once;
2.2 Ensuring You Have Only One Instance of a Variable Across Multiple Source Files;
2.3 Reducing #includes with Forward Class Declarations;
2.4 Preventing Name Collisions with Namespaces;
2.5 Including an Inline File;
Chapter 3: Numbers;
3.1 Introduction;
3.1 Converting a String to a Numeric Type;
3.2 Converting Numbers to Strings;
3.3 Testing Whether a String Contains a Valid Number;
3.4 Comparing Floating-Point Numbers with Bounded Accuracy;
3.5 Parsing a String Containing a Number in Scientific Notation;
3.6 Converting Between Numeric Types;
3.7 Getting the Minimum and Maximum Values for a Numeric Type;
Chapter 4: Strings and Text;
4.1 Introduction;
4.1 Padding a String;
4.2 Trimming a String;
4.3 Storing Strings in a Sequence;
4.4 Getting the Length of a String;
4.5 Reversing a String;
4.6 Splitting a String;
4.7 Tokenizing a String;
4.8 Joining a Sequence of Strings;
4.9 Finding Things in Strings;
4.10 Finding the nth Instance of a Substring;
4.11 Removing a Substring from a String;
4.12 Converting a String to Lower- or Uppercase;
4.13 Doing a Case-Insensitive String Comparison;
4.14 Doing a Case-Insensitive String Search;
4.15 Converting Between Tabs and Spaces in a Text File;
4.16 Wrapping Lines in a Text File;
4.17 Counting the Number of Characters, Words, and Lines in a Text File;
4.18 Counting Instances of Each Word in a Text File;
4.19 Add Margins to a Text File;
4.20 Justify a Text File;
4.21 Squeeze Whitespace to Single Spaces in a Text File;
4.22 Autocorrect Text as a Buffer Changes;
4.23 Reading a Comma-Separated Text File;
4.24 Using Regular Expressions to Split a String;
Chapter 5: Dates and Times;
5.1 Introduction;
5.1 Obtaining the Current Date and Time;
5.2 Formatting a Date/Time as a String;
5.3 Performing Date and Time Arithmetic;
5.4 Converting Between Time Zones;
5.5 Determining a Day''s Number Within a Given Year;
5.6 Defining Constrained Value Types;
Chapter 6: Managing Data with Containers;
6.1 Introduction;
6.1 Using vectors Instead of Arrays;
6.2 Using vectors Efficiently;
6.3 Copying a vector;
6.4 Storing Pointers in a vector;
6.5 Storing Objects in a list;
6.6 Mapping strings to Other Things;
6.7 Using Hashed Containers;
6.8 Storing Objects in Sorted Order;
6.9 Storing Containers in Containers;
Chapter 7: Algorithms;
7.1 Introduction;
7.1 Iterating Through a Container;
7.2 Removing Objects from a Container;
7.3 Randomly Shuffling Data;
7.4 Comparing Ranges;
7.5 Merging Data;
7.6 Sorting a Range;
7.7 Partitioning a Range;
7.8 Performing Set Operations on Sequences;
7.9 Transforming Elements in a Sequence;
7.10 Writing Your Own Algorithm;
7.11 Printing a Range to a Stream;
Chapter 8: Classes;
8.1 Introduction;
8.1 Initializing Class Member Variables;
8.2 Using a Function to Create Objects (a.k.a. Factory Pattern);
8.3 Using Constructors and Destructors to Manage Resources (or RAII);
8.4 Automatically Adding New Class Instances to a Container;
8.5 Ensuring a Single Copy of a Member Variable;
8.6 Determining an Object''s Type at Runtime;
8.7 Determining if One Object''s Class Is a Subclass of Another;
8.8 Giving Each Instance of a Class a Unique Identifier;
8.9 Creating a Singleton Class;
8.10 Creating an Interface with an Abstract Base Class;
8.11 Writing a Class Template;
8.12 Writing a Member Function Template;
8.13 Overloading the Increment and Decrement Operators;
8.14 Overloading Arithmetic and Assignment Operators for Intuitive Class Behavior;
8.15 Calling a Superclass Virtual Function;
Chapter 9: Exceptions and Safety;
9.1 Introduction;
9.1 Creating an Exception Class;
9.2 Making a Constructor Exception-Safe;
9.3 Making an Initializer List Exception-Safe;
9.4 Making Member Functions Exception-Safe;
9.5 Safely Copying an Object;
Chapter 10: Streams and Files;
10.1 Introduction;
10.1 Lining Up Text Output;
10.2 Formatting Floating-Point Output;
10.3 Writing Your Own Stream Manipulators;
10.4 Making a Class Writable to a Stream;
10.5 Making a Class Readable from a Stream;
10.6 Getting Information About a File;
10.7 Copying a File;
10.8 Deleting or Renaming a File;
10.9 Creating a Temporary Filename and File;
10.10 Creating a Directory;
10.11 Removing a Directory;
10.12 Reading the Contents of a Directory;
10.13 Extracting a File Extension from a String;
10.14 Extracting a Filename from a Full Path;
10.15 Extracting a Path from a Full Path and Filename;
10.16 Replacing a File Extension;
10.17 Combining Two Paths into a Single Path;
Chapter 11: Science and Mathematics;
11.1 Introduction;
11.1 Computing the Number of Elements in a Container;
11.2 Finding the Greatest or Least Value in a Container;
11.3 Computing the Sum and Mean of Elements in a Container;
11.4 Filtering Values Outside a Given Range;
11.5 Computing Variance, Standard Deviation, and Other Statistical Functions;
11.6 Generating Random Numbers;
11.7 Initializing a Container with Random Numbers;
11.8 Representing a Dynamically Sized Numerical Vector;
11.9 Representing a Fixed-Size Numerical Vector;
11.10 Computing a Dot Product;
11.11 Computing the Norm of a Vector;
11.12 Computing the Distance Between Two Vectors;
11.13 Implementing a Stride Iterator;
11.14 Implementing a Dynamically Sized Matrix;
11.15 Implementing a Constant-Sized Matrix;
11.16 Multiplying Matricies;
11.17 Computing the Fast Fourier Transform;
11.18 Working with Polar Coordinates;
11.19 Performing Arithmetic on Bitsets;
11.20 Representing Large Fixed-Width Integers;
11.21 Implementing Fixed-Point Numbers;
Chapter 12: Multithreading;
12.1 Introduction;
12.1 Creating a Thread;
12.2 Making a Resource Thread-Safe;
12.3 Notifying One Thread from Another;
12.4 Initializing Shared Resources Once;
12.5 Passing an Argument to a Thread Function;
Chapter 13: Internationalization;
13.1 Introduction;
13.1 Hardcoding a Unicode String;
13.2 Writing and Reading Numbers;
13.3 Writing and Reading Dates and Times;
13.4 Writing and Reading Currency;
13.5 Sorting Localized Strings;
Chapter 14: XML;
14.1 Introduction;
14.1 Parsing a Simple XML Document;
14.2 Working with Xerces Strings;
14.3 Parsing a Complex XML Document;
14.4 Manipulating an XML Document;
14.5 Validating an XML Document with a DTD;
14.6 Validating an XML Document with a Schema;
14.7 Transforming an XML Document with XSLT;
14.8 Evaluating an XPath Expression;
14.9 Using XML to Save and Restore a Collection of Objects;
Chapter 15: Miscellaneous;
15.1 Introduction;
15.1 Using Function Pointers for Callbacks;
15.2 Using Pointers to Class Members;
15.3 Ensuring That a Function Doesn''t Modify an Argument;
15.4 Ensuring That a Member Function Doesn''t Modify Its Object;
15.5 Writing an Operator That Isn''t a Member Function;
15.6 Initializing a Sequence with Comma-Separated Values;Colophon;
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