SØG - mellem flere end 8 millioner bøger:
Viser: Beginning Android
Beginning Android Vital Source e-bog
Grant Allen
(2015)
Beginning Android Vital Source e-bog
Grant Allen
(2015)
Beginning Android
Grant Allen
(2015)
Sprog: Engelsk
Detaljer om varen
- 5. Udgave
- Vital Source searchable e-book (Fixed pages)
- Udgiver: Springer Nature (December 2015)
- ISBN: 9781430246879
Bookshelf online: 5 år fra købsdato.
Bookshelf appen: ubegrænset dage fra købsdato.
Udgiveren oplyser at følgende begrænsninger er gældende for dette produkt:
Print: 2 sider kan printes ad gangen
Copy: højest 2 sider i alt kan kopieres (copy/paste)
Detaljer om varen
- 5. Udgave
- Vital Source 365 day rentals (fixed pages)
- Udgiver: Springer Nature (December 2015)
- ISBN: 9781430246879R365
Bookshelf online: 5 år fra købsdato.
Bookshelf appen: 5 år fra købsdato.
Udgiveren oplyser at følgende begrænsninger er gældende for dette produkt:
Print: 2 sider kan printes ad gangen
Copy: højest 2 sider i alt kan kopieres (copy/paste)
Detaljer om varen
- 5. Udgave
- Paperback: 440 sider
- Udgiver: Apress L. P. (December 2015)
- ISBN: 9781430246862
Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android, Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions.
Google's Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you're not in the game yet, now is your chance!
Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you'll be creating innovative applications involving multi-touch, multi-tasking, and more! You'll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of Beginning Android and get started!
Part I: Get Android and Get Coding!.-1. Welcome to Android.-2. Ready, Set, Code!.-3. Inside Your First Android Project.-4. Changing and Improving Your Project.-.-
Part II: Activities and the User Interface.-5. Layouts and UI Design.-6. Android Widgets.-7. Containers, Lists, and Adapters.-8. Input Methods, Fonts, Menus, and Dialogs.-9. The Action Bar.-10. The Lifecycle of an Activity.-.-III: A World of Wonderful Devices and Screens.-11. Devices of All Sizes.-12. Phone Calls!.-13. Audio and Sound Support.-14. Image and Video Handling.-15. A Device of Devices.-.-IV: Working with Resources and Services.-16. Working with Files.-17. Working with Local Databases.-18. Working with Preferences.-19. Controlling Security and Permissions.-20. More Power from Java Libraries.-21. Using External Libraries.-22. Calling on Services.-23. Generating Notifications