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Viser: Designing for Interaction
Designing for Interaction Vital Source e-bog
Dan Saffer
(2009)
Designing for Interaction Vital Source e-bog
Dan Saffer
(2009)
Designing for Interaction Vital Source e-bog
Dan Saffer
(2009)
Designing for Interaction Vital Source e-bog
Dan Saffer
(2009)
Designing for Interaction
Dan Saffer
(2009)
Sprog: Engelsk
om ca. 10 hverdage
Detaljer om varen
- 2. Udgave
- Vital Source searchable e-book (Reflowable pages)
- Udgiver: Pearson International (September 2009)
- ISBN: 9780321679437
Bookshelf online: 5 år fra købsdato.
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- 2. Udgave
- Vital Source 90 day rentals (dynamic pages)
- Udgiver: Pearson International (September 2009)
- ISBN: 9780321679437R90
Bookshelf online: 90 dage fra købsdato.
Bookshelf appen: 90 dage fra købsdato.
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- 2. Udgave
- Vital Source 180 day rentals (dynamic pages)
- Udgiver: Pearson International (September 2009)
- ISBN: 9780321679437R180
Bookshelf online: 180 dage fra købsdato.
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Detaljer om varen
- 2. Udgave
- Vital Source 365 day rentals (dynamic pages)
- Udgiver: Pearson International (September 2009)
- ISBN: 9780321679437R365
Bookshelf online: 5 år fra købsdato.
Bookshelf appen: 5 år fra købsdato.
Udgiveren oplyser at følgende begrænsninger er gældende for dette produkt:
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Detaljer om varen
- 2. Udgave
- Paperback: 240 sider
- Udgiver: Pearson Education (August 2009)
- ISBN: 9780321643391
-- Jared Spool, CEO of User Interface Engineering
Interaction design is all around us. If you've ever wondered why your mobile phone looks pretty but doesn't work well, you've confronted bad interaction design. But if you've ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you've encountered good interaction design: products that work as well as they look.
Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products' aesthetics lies the practice that figures out how to make our products useful, usable, and desirable.
This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you
- learn to create a design strategy that differentiates your product from the competition
- use design research to uncover people's behaviors, motivations, and goals in order to design for them
- employ brainstorming best practices to create innovativenew products and solutions
- understand the process and methods used to define product behavior
PART I: INTRODUCING INTERACTION DESIGN
Chapter 1: What is Interaction Design?
Chapter 2: The Four Approaches to Interaction Design
PART II: A PLATFORM FOR DESIGNING
Chapter 3: Design Strategy
Chapter 4: Design Research
Chapter 5: Conceptual Models
PART III: DESIGNING FOR INTERACTION
Chapter 6: Ideation
Chapter 7: Refinement
Chapter 8: Prototyping, Testing, and Development
Chapter 9: The Future of Interaction Design Epilogue: Ethics of Interaction Design Colophon